Showing posts with label Corrupted Smile Studio. Show all posts
Showing posts with label Corrupted Smile Studio. Show all posts

Monday, 9 January 2012

2012 Plans and Hopes

I thought I should share some plans I (and thus Corrupted Smile Studio) have for 2012 and see how they change throughout the year. As inspired by the Unity forums (forum.unity3d.com/threads/117861-What-are-your-plans-for-2012)
  • Finish Canyon Project
  • Get distinctions for all my university subjects
  • Improve my coding ability.
  • Try work on improving my 3D modelling and texturing.
  • Polish and release the console screen system I've been working on, on Unity's Asset Store
  • Polish and release the simple "jukebox" music system I've been working on Unity's Asset Store
  • Finish the Corrupted Smile Studio Website to help with promotion of the games and tools that I create.
  • Try to finish more smaller games throughout the year.
  • More regular blogging about development and other plans.
This is just a small list and will hopefully grow as the year progresses. This is my first post back after a rather lengthy holiday, so hopefully blogging will become more regular.

Regards,
Garth (Lead)

Tuesday, 29 November 2011

Going Away for December

I just thought I should let everyone know that I won't be available to fix bugs or release any new packages during December, however if you happened to stumble across any please do not hesitate to email me (garthofhearts[AT]gmail[DOT]com) or leave a post on any of the Unity Forum threads for the project in question and I will try to get back to you on what course of action you should take.

Regards,
Garth (Lead)

Monday, 28 November 2011

An Update on The Website

As you may recall, I have been hard at work on our website trying to get everything set up and ensuring everything works correctly together. Sadly, the site will only be able to go live next year but these things happen.

This site will make it easier to see what tools we have released and what games we have released. It will also help with support for these tools and games. So this is pretty exciting for our future, this doesn't mean that we will no longer update this blog but more than there will be more than just this blog to be able to identify us on the web.

We hope you are as excited as we are, on this matter.

Regards,
Garth (Lead)