Earlier today we submitted version 2.1 of Localising to Unity's Asset store
Changes:
- Some bug fixes with the web class to ensure that localising worked between scene changes and so on.
- Loading via Resources.
- Saving and Loading the current language via PlayerPrefs internally but not enforced so saving and loading can be done via your own methods still.
- Various other small changes and fixes.
Current and Future development plans:
- Working on loading localised audio via Resources.
- Working on loading localised textures via Resources.
- Fixing any bugs that may arise and to make it as fast as possible.
You can check out the current progress of texture and audio changing in this pre-alpha web player.
Regards,
Garth (Lead)
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